2025

2024



Ethics and Transparency in Game Data
Erica Kleinman, Magy Seif El-Nasr, Johannes Pfau, Simone Kriglstein, Günter Wallner, David Melhart, Georgios N. Yannakakis, Jichen Zhu, Benjamin Watson, Casper Harteveld
Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play [DOI] [PDF]
Erica Kleinman, Magy Seif El-Nasr, Johannes Pfau, Simone Kriglstein, Günter Wallner, David Melhart, Georgios N. Yannakakis, Jichen Zhu, Benjamin Watson, Casper Harteveld
Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play [DOI] [PDF]




2023




A Classification of Video Game Cartographic Maps
Claire Dormann, Corina Pötscher, Günter Wallner
Proceedings of the 2023 DiGRA International Conference [PDF]
Claire Dormann, Corina Pötscher, Günter Wallner
Proceedings of the 2023 DiGRA International Conference [PDF]





2022







Watch Less and Uncover More: Could Navigation Tools Help Users Search
and Explore Videos?
Maria Perez-Ortiz, Sahan Bulathwela, Claire Dormann, Meghana Verma, Stefan Kreitmayer, Richard Noss, John Shawe-Taylor, Yvonne Rogers, Emine Yilmaz
Accepted to ACM SIGIR Conference on Human Information Interaction and Retrieval
Maria Perez-Ortiz, Sahan Bulathwela, Claire Dormann, Meghana Verma, Stefan Kreitmayer, Richard Noss, John Shawe-Taylor, Yvonne Rogers, Emine Yilmaz
Accepted to ACM SIGIR Conference on Human Information Interaction and Retrieval
2021


2020



Evaluation of a game-based training course to build capacity for insecticide resistance management in vector control programmes
Claire Dormann, Kirsten Duda, Busiku Hamainza, Delenesaw Yewhalaw, Charlotte Hemingway, Marlize Coleman, Michael Coleman, Edward Thomsen
PloS ONE 15(10): e0240514 [DOI]
Claire Dormann, Kirsten Duda, Busiku Hamainza, Delenesaw Yewhalaw, Charlotte Hemingway, Marlize Coleman, Michael Coleman, Edward Thomsen
PloS ONE 15(10): e0240514 [DOI]


Truesight Battle Grid – Enhancing the Game Experience of Tabletop Role-Playing through Tangible Data Visualization
Bas A. Plijnaer, Daisy O’Neill, Eloisa Kompier, Günter Wallner, Regina Bernhaupt
CHI PLAY ’20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play [DOI] [PDF]
Bas A. Plijnaer, Daisy O’Neill, Eloisa Kompier, Günter Wallner, Regina Bernhaupt
CHI PLAY ’20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play [DOI] [PDF]

Have a Break: Raising the Self-Awareness of Gamers About Long Gaming Sessions Using an Ambient Tangible Device
Rosanne Bloemraad, Noortje Boekenoogen, Joost van den Broek, Maxine Palmen, Günter Wallner, Regina Bernhaupt
CHI PLAY ’20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play [DOI] [PDF]
Rosanne Bloemraad, Noortje Boekenoogen, Joost van den Broek, Maxine Palmen, Günter Wallner, Regina Bernhaupt
CHI PLAY ’20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play [DOI] [PDF]



Be a Buddy not a Bully-Two Educational Games to Help Prevent Bullying in Schools
Simone Kriglstein, Fabian Hengstberger, Florian Fribert, Katharina Stiehl, Beate Schrank, Alexander Pfeiffer, Thomas Wernbacher, Günter Wallner
CHI PLAY ’20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play [DOI] [PDF]
Simone Kriglstein, Fabian Hengstberger, Florian Fribert, Katharina Stiehl, Beate Schrank, Alexander Pfeiffer, Thomas Wernbacher, Günter Wallner
CHI PLAY ’20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play [DOI] [PDF]




Visual Analysis of FIFA World Cup Data
Michael Burch, Günter Wallner, Sergiu Lazar Angelescu, Peter Lakatos
Conference on Information Visualisation 2020 [PDF]
Michael Burch, Günter Wallner, Sergiu Lazar Angelescu, Peter Lakatos
Conference on Information Visualisation 2020 [PDF]

Serious Games for Learning: A Quantitative Review of Literature
Manuel J Ibarra, Vladimiro Ibañez, Ismar Frango Silveira, Cesar A Collazos, Günter Wallner, Matthias Rauterberg
Joint International Conference on Serious Games 2020 [DOI]
Manuel J Ibarra, Vladimiro Ibañez, Ismar Frango Silveira, Cesar A Collazos, Günter Wallner, Matthias Rauterberg
Joint International Conference on Serious Games 2020 [DOI]


Bombalytics: Visualization of Competition and Collaboration Strategies of Players in a Bomb Laying Game
Shivam Agarwal, Günter Wallner, Fabian Beck
Computer Graphics Forum 39(3), EurVis 2020 [PDF]
Shivam Agarwal, Günter Wallner, Fabian Beck
Computer Graphics Forum 39(3), EurVis 2020 [PDF]



2019




Diagram Safari: A Visualization Literacy Game for Young Children
Johannes Gäbler, Christoph Winkler, Nóra Lengyel, Wolfgang Aigner, Christina Stoiber, Günter Wallner, Simone Kriglstein
Extended Abstracts of the 2019 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (CHI PLAY 2019) [DOI] [PDF]
Johannes Gäbler, Christoph Winkler, Nóra Lengyel, Wolfgang Aigner, Christina Stoiber, Günter Wallner, Simone Kriglstein
Extended Abstracts of the 2019 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (CHI PLAY 2019) [DOI] [PDF]

A Brief Overview of Data Mining and Analytics in Games
Günter Wallner
Data Analytics Applications in Gaming and Entertainment, 2019
Günter Wallner
Data Analytics Applications in Gaming and Entertainment, 2019




Development of a Mobile Game to Influence Behaviour Determinants of HIV Service Uptake Among Key Populations in the Philippines: User-centred Design Process
Charlotte D. Hemingway, Emmanuel S. Baja, Godafreda V. Dalmacion, Paul Mark B. Medina, Ernest Genesis, Tyrone Reden Sy, Russell Dacombe, Claire Dorman, John Blakey, Miriam Taegtmeyer
JMIR Serious Games [PDF]
Charlotte D. Hemingway, Emmanuel S. Baja, Godafreda V. Dalmacion, Paul Mark B. Medina, Ernest Genesis, Tyrone Reden Sy, Russell Dacombe, Claire Dorman, John Blakey, Miriam Taegtmeyer
JMIR Serious Games [PDF]

2018

ResistanceSim: development and acceptability study of a serious game to improve understanding of insecticide resistance management in vector control programmes
E. Thomsen, C. Hemingway, A. South, K. Duda, Claire Dormann, R. Farmer, M. Coleman and M. Coleman
Malaria Journal,17(22), 2018 [DOI]
E. Thomsen, C. Hemingway, A. South, K. Duda, Claire Dormann, R. Farmer, M. Coleman and M. Coleman
Malaria Journal,17(22), 2018 [DOI]




2017


Curiously Motivated: Profiling Curiosity with Self-Reports and Behaviour Metrics in the Game ‘Destiny’
Mike Schaekermann, Giovanni Ribeiro, Guenter Wallner, Simone Kriglstein, Daniel Johnson, Anders Drachen, Rafet Sifa, Lennart E. Nacke
Proceedings of the 2017 ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, ACM Press, 2017 [DOI] [PDF]
Mike Schaekermann, Giovanni Ribeiro, Guenter Wallner, Simone Kriglstein, Daniel Johnson, Anders Drachen, Rafet Sifa, Lennart E. Nacke
Proceedings of the 2017 ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, ACM Press, 2017 [DOI] [PDF]

Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play
Ryan Perry, Anders Drachen, Allison Kearney, Simone Kriglstein, Lennart E. Nacke, Rafet Sifa, Guenter Wallner, Daniel Johnson
Computers in Human Behavior, Elsevier, 2017 [DOI]
Ryan Perry, Anders Drachen, Allison Kearney, Simone Kriglstein, Lennart E. Nacke, Rafet Sifa, Guenter Wallner, Daniel Johnson
Computers in Human Behavior, Elsevier, 2017 [DOI]

2016

A battle of wit: Applying Computational Humour to Game Design
Claire Dormann
Entertainment Computing, pp. 72-85 [PDF]
Claire Dormann
Entertainment Computing, pp. 72-85 [PDF]

Toward ludic gerontechnology, a review of games for dementia care
Claire Dormann
First Joint International Conference of the Digital Games Research Association (DiGRA) and the Foundations of Digital Games conferences (FDG) [PDF]
Claire Dormann
First Joint International Conference of the Digital Games Research Association (DiGRA) and the Foundations of Digital Games conferences (FDG) [PDF]



2015

Laughter is the best medicine: Humor for smart health applications, invited session on Humor
Claire Dormann
Distributed, Ambient, and Pervasive Interactions, pp. 639- 650 [PDF]
Claire Dormann
Distributed, Ambient, and Pervasive Interactions, pp. 639- 650 [PDF]




2014







2013

Incongruous avatars and hilarious sidekicks: design patterns for comical game characters
Dormann Claire, Boutet Mish
Proceedings of Digital Games Research Association (DIGRA) [PDF]
Dormann Claire, Boutet Mish
Proceedings of Digital Games Research Association (DIGRA) [PDF]

Once More With Feeling Game Design Patterns for Learning in the Affective Domain
Claire Dormann, Jennifer WhitsonJennifer, WhitsonMax Neuvians
Context Matters! Exploring and Reframing Games and Play in Context, 2013, New Academic Press [PDF]
Claire Dormann, Jennifer WhitsonJennifer, WhitsonMax Neuvians
Context Matters! Exploring and Reframing Games and Play in Context, 2013, New Academic Press [PDF]

Digital Game-Based Learning with “Internet Hero”
Gerhild Bauer, Daniel Martinek, Simone Kriglstein, Guenter Wallner, Rebecca Woelfle
Context Matters! Exploring and Reframing Games and Play in Context, 2013, New Academic Press [PDF]
Gerhild Bauer, Daniel Martinek, Simone Kriglstein, Guenter Wallner, Rebecca Woelfle
Context Matters! Exploring and Reframing Games and Play in Context, 2013, New Academic Press [PDF]


PLATO: Understanding Gameplay Data Through Visualization
Guenter Wallner, Simone Kriglstein
CHI 2013 Games User Research Workshop, 2013 [PDF]
Guenter Wallner, Simone Kriglstein
CHI 2013 Games User Research Workshop, 2013 [PDF]

Play-Graph: A methodology and visualization approach for the analysis of gameplay data
Guenter Wallner
Proceedings Foundations of Digital Games, 2013, pp. 253-260, Society for the Advancement of the Science of Digital Games [PDF]
Guenter Wallner
Proceedings Foundations of Digital Games, 2013, pp. 253-260, Society for the Advancement of the Science of Digital Games [PDF]


2012


2011

Social gaming for change: Facebook unleashed
Jennifer R. Whitson, Claire Dormann
First-Monday, Journal of internet studies, 16 (10), 2011 [PDF]
Jennifer R. Whitson, Claire Dormann
First-Monday, Journal of internet studies, 16 (10), 2011 [PDF]