Our Research

The rePLAY lab is committed to contributing to the advancement of digital games and entertainment technology through developing a better understanding of how humans interact with and experience games. We approach this through an interdisciplinary lens, involving human-computer interaction, information visualization, psychology, as well as data science and AI. We are part of the Johannes Kepler University Linz and have a strong interest in academic and industry collaborations. Our current research is focused strongly around the following themes:

Games User Research

A key pillar of our research is related to informing the design and development of video games through conducting user research and developing new tools and methods for measuring and analyzing user behavior in games.

Game Analytics

Analytics has become an integral part of game development. Our research includes the application of data science and AI techniques to large and complex behavioral datasets to help untangle patterns in play.

Visualisation

Our work particularly centers on studying and developing information visualizations to support the sense-making and analysis of the increasingly large-scale datasets gathered from players within and outside of games.

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New Publication
Player Perception Matters: Insights into the Use of Esports Live Companion Tools

Despite growing interest in live companion tools for esports games little is yet known about how different users perceive and use commercially available apps. In this paper we explored two companion apps with respect to four dimensions – understandability, informativeness, decision making, and trustworthiness.

Picture by Vlada Karpovich

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Univ.-Prof. Günter Wallner

Lab Director

Günter has a background in Computer Science and has worked in the areas of Games User Research and Analytics since more than 10 years. He has extensive experience in the visualization of gaming-related data. [Read More]

Picture of Dr. Claire Dormann

Dr. Claire Dormann

Senior Researcher

Claire has a background in HCI and serious games. She has worked extensively in different areas of Game User Research. She is interested in creative research methods, analytics, game map, and humour. [Read More]

Letian Wang, M.Sc.

PHD researcher

Letian Wang has a background in art, filming and interactive digital media. His research interest includes Storytelling with Data, Player Experience Research, Digital Heritage and Gamification. [Read More]

Dipl.-Ing. Jonas Peché

PHD Researcher

Jonas has a background in Computer Science. He has experience in Game Design and Development and is currently engaged in analyzing and visualizing replay data, as well as in machine learning.

Sahabaj Barbhuiya, M.Sc.

PHD Researcher

Sahabaj has a background in Computer Science and Interactive Media. He is currently working on Generative AI in game development and is interested in game design, player experience, and mixed reality.

Magdalena Samonigg

PHD researcher

Magdalena has a background in interaction design. Her research focuses on playful simulations and serious games that deal with the climate crisis and explores their potential for transformative change.

Shashvat Singh

PHD Researcher

Shashvat has a background computer science and game design. He is currently working on the LudaViz project exploring ludic data visualization in games. He is also interested in player experience, digital heritage, and fandom studies.

   

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Get in Touch

If you want to know more about our research, would like to collaborate with us, or are a developer interested in user research for your games please get in touch.

Contact us  replaylab@jku.at

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Find us at the office

Science Park 3 - 3rd Floor Johannes Kepler University Linz Altenberger Straße 69 4040 Linz, Austria

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