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Günter Wallner

Information Visualization

Piece of Cake – Pie Chart Maps for Multivariate Spatial Data

In a previous blog post  I wrote about hexbin maps as an alternative to heatmaps. Hexbin maps can show multiple variables at the same time using a regular subdivision of the map. Such a regular subdivision has several benefits (e.g., ease of comparison) but sometimes a regular subdivision might not Read more…

By Günter Wallner, 2 monthsMarch 17, 2025 ago
Information Visualization

A Walk in the Park – Semantic Trajectories and Transition Diagrams

Navigation is a central element in almost any game. Understanding how players navigate through the virtual environment can offer valuable insights for game and level designers to build a robust and polished virtual environment. However, movement data is complex as it unfolds in space and time and visualizing trajectories individually Read more…

By Günter Wallner, 2 monthsMarch 14, 2025 ago
Information Visualization

The Heat is On Heatmaps and Beyond

Heatmaps enjoy wide popularity for showing how certain metrics vary spatially over a game environment (the death heatmap might be the prime example here). Heatmaps use a color-gradient to indicate the numerical values. They can be based on a rectangular grid but in relation to game metrics the continuous form Read more…

By Günter Wallner, 2 yearsDecember 6, 2022 ago
Game Analytics

Game Data Mining and the Value of Visual Analytics

The 21st century has been repeatedly proclaimed to be the century of data. The increasing processing capabilities of computers and the proliferation of Internet-enabled devices have made it easier than ever to gather more and more data about every aspect of our daily lives. The massive amount of data produced Read more…

By Günter Wallner, 3 yearsOctober 25, 2022 ago
A blog dedicated to games user research and analytics with special focus on 
visualization techniques for game data.
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